Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > The Riverside Inn

Notices

Reply
 
Thread Tools Display Modes
Old Sep 18, 2007, 12:19 PM // 12:19   #21
Wilds Pathfinder
 
lucifer_uk's Avatar
 
Join Date: Nov 2006
Location: Nottingham, England
Guild: The Venerable Truth [TvT] The Venerable Alliance [TvH] [TvL]
Profession: R/
Advertisement

Disable Ads
Default

Sad to see the naked man go... Guess next time we could see him will be in GW2 with a new graphical model?
lucifer_uk is offline   Reply With Quote
Old Sep 18, 2007, 12:21 PM // 12:21   #22
Krytan Explorer
 
thezed's Avatar
 
Join Date: Oct 2006
Location: Iowa, USA
Guild: HoTR
Default

Quote:
Originally Posted by Esan
Ah, but the people who complain about drops are not the same people who complain about "exploits".
And that is why this Slaver's situation is a perfect example of "You can't please them all."

Anet needs to continue to take our suggestions but to make changes when, where, and how THEY see fit. Everyone probably wont agree with all of them, I havent, but the game will be better for it. I would rather have game development professionals, who are also players, making the call then a bunch of angry message board posters.
thezed is offline   Reply With Quote
Old Sep 18, 2007, 12:26 PM // 12:26   #23
Site Contributor
 
Join Date: Mar 2005
Location: Herts, UK
Guild: One Hitter Quitters [QQ]
Default

Slaver's fix sucks. Should allow you to continue fighting Duncan without having to do all the other bosses again. So boring.
Vanquisher is offline   Reply With Quote
Old Sep 18, 2007, 12:41 PM // 12:41   #24
Forge Runner
 
Join Date: Jan 2006
Default

Quote:
Originally Posted by Esan
Ah, but the people who complain about drops are not the same people who complain about "exploits".
The people didn't complain about the dungeon.

They complained about people making money off taxiing.

Some just find it incredibly offensive that someone should find a way to make money that doesn't involve picking up 104 gold pieces at a time.
Antheus is offline   Reply With Quote
Old Sep 18, 2007, 12:54 PM // 12:54   #25
Gli
Forge Runner
 
Join Date: Nov 2005
Default

How about, some people saw a bug being exploited, and reported it? Nothing more complicated than that?
Gli is offline   Reply With Quote
Old Sep 18, 2007, 02:00 PM // 14:00   #26
Forge Runner
 
Darkobra's Avatar
 
Join Date: Aug 2006
Location: Scotland
Guild: Type like an idiot, I'll treat you like an idiot
Profession: E/Me
Default

It was obviously a bug.
It was obviously going to get fixed.
End of story.
Darkobra is offline   Reply With Quote
Old Sep 18, 2007, 02:10 PM // 14:10   #27
Wilds Pathfinder
 
Join Date: Jan 2006
Guild: Fool Wolves
Profession: W/Mo
Default

Quote:
Originally Posted by Darkobra
It was obviously a bug.
It was obviously going to get fixed.
End of story.
This pretty much sums it up for me.

I did have fun reading the other thread where people tried to justify why it wasn't a bug. Most of the excuses showed that given enough self interest and benefit you really can convince yourself that black is white.

Logically it was a bug, Anet called it a bug, but I epect all the logic dodgers will complain for weeks and call it a nerf.
Davros Uitar is offline   Reply With Quote
Old Sep 18, 2007, 03:40 PM // 15:40   #28
Wilds Pathfinder
 
seut's Avatar
 
Join Date: Jun 2005
Location: Europa
Default

Quote:
Originally Posted by Davros Uitar
Logically it was a bug, Anet called it a bug, but I epect all the logic dodgers will complain for weeks and call it a nerf.
Bug or not, i don't care. The shortcut's effect was: low price onyx gems and hero armor. It eased up the stupid grind that the Hall of Monuments is.
Now the game is back to stretched grind instead of actual content.

Last edited by seut; Sep 18, 2007 at 03:57 PM // 15:57..
seut is offline   Reply With Quote
Old Sep 18, 2007, 03:43 PM // 15:43   #29
Krytan Explorer
 
Sub Frost's Avatar
 
Join Date: Aug 2005
Location: Portugal
Profession: R/
Default

Funny how every one in the party needs to have all the 4 bosses/quests completed before duncan... but only one person is required to have completed "A Time for Heroes", to allow access to the "Elite" Slavers' Exile.
Sub Frost is offline   Reply With Quote
Old Sep 18, 2007, 04:18 PM // 16:18   #30
Forge Runner
 
Darkobra's Avatar
 
Join Date: Aug 2006
Location: Scotland
Guild: Type like an idiot, I'll treat you like an idiot
Profession: E/Me
Default

Why would you need a tutorial area for an EXPANSION? One that you MUST be level 20 to get to!
Darkobra is offline   Reply With Quote
Old Sep 18, 2007, 04:24 PM // 16:24   #31
Furnace Stoker
 
Diddy bow's Avatar
 
Join Date: Oct 2006
Location: Jawsome!!!!!!!!!!!
Guild: looking for one :p
Profession: A/D
Default

nooz naked man is teh gone!

On a less important note looks like onyx might have some value again.
Diddy bow is offline   Reply With Quote
Old Sep 18, 2007, 04:25 PM // 16:25   #32
Krytan Explorer
 
Sub Frost's Avatar
 
Join Date: Aug 2005
Location: Portugal
Profession: R/
Default

Quote:
Originally Posted by Darkobra
Why would you need a tutorial area for an EXPANSION? One that you MUST be level 20 to get to!
What are u talking about?
Sub Frost is offline   Reply With Quote
Old Sep 18, 2007, 04:35 PM // 16:35   #33
Forge Runner
 
Darkobra's Avatar
 
Join Date: Aug 2006
Location: Scotland
Guild: Type like an idiot, I'll treat you like an idiot
Profession: E/Me
Default

Seut's post. He said they didn't make the tutorial for an expansion so it would save them money.
Darkobra is offline   Reply With Quote
Old Sep 18, 2007, 04:46 PM // 16:46   #34
Lion's Arch Merchant
 
Join Date: Nov 2006
Default

Wait- I thought the fix just blocked access to Duncan unless all party members had defeated the other 4 bosses.

Does this also mean that each time you kill Duncan you need to clear the other 4 bosses again?
darktyco is offline   Reply With Quote
Old Sep 18, 2007, 04:49 PM // 16:49   #35
Forge Runner
 
Darkobra's Avatar
 
Join Date: Aug 2006
Location: Scotland
Guild: Type like an idiot, I'll treat you like an idiot
Profession: E/Me
Default

Quote:
Originally Posted by darktyco
Wait- I thought the fix just blocked access to Duncan unless all party members had defeated the other 4 bosses.

Does this also mean that each time you kill Duncan you need to clear the other 4 bosses again?
Yeah. Then your quest would be completed and you'd need to start over.
Darkobra is offline   Reply With Quote
Old Sep 18, 2007, 05:01 PM // 17:01   #36
Wilds Pathfinder
 
seut's Avatar
 
Join Date: Jun 2005
Location: Europa
Default

Quote:
Originally Posted by Darkobra
Seut's post. He said they didn't make the tutorial for an expansion so it would save them money.
The time saved for not needing to make a new tutorial island should have been converted into additional lvl20 content areas... This didn't happen. Content was scrapped to reduce production costs!

Anet's argument for an expansion was: No new professions and tutorial areas frees up development time for high level content. That was a lie!

Last edited by seut; Sep 18, 2007 at 05:03 PM // 17:03..
seut is offline   Reply With Quote
Old Sep 18, 2007, 05:05 PM // 17:05   #37
Furnace Stoker
 
EternalTempest's Avatar
 
Join Date: Jun 2005
Location: United States
Guild: Dark Side Ofthe Moon [DSM]
Profession: E/
Default

Someone pointed out this quest acted similiar to SF / Final Assualt quest.
I do think anet intended to implement the way it went live but did not forsee how the players would use (7 team + 1 runner) so they changed based on the response of the players actions.

Also due to running, trying to find a pug to do all 4 was hard because everyone was looking for runner.

Is it true that 1 hour you can clear all 4 bosses?
EternalTempest is offline   Reply With Quote
Old Sep 18, 2007, 05:58 PM // 17:58   #38
Lion's Arch Merchant
 
Join Date: Nov 2006
Default

Quote:
Originally Posted by Darkobra
Yeah. Then your quest would be completed and you'd need to start over.
I was thinking you could just neglect to cash the quest reward in but still have Duncan spawn.
darktyco is offline   Reply With Quote
Old Sep 18, 2007, 06:11 PM // 18:11   #39
Wark!!!
 
Winterclaw's Avatar
 
Join Date: May 2005
Location: Florida
Profession: W/
Default

Quote:
Originally Posted by Seut
Where did my money go?
Into Anet's/NCsoft's pockets. And to the few people that actually contributed new things to the game, like the norn warrior armor, the heroes, and the handful of new mob types (destroyers).
Winterclaw is offline   Reply With Quote
Old Sep 18, 2007, 06:52 PM // 18:52   #40
Academy Page
 
Join Date: Jun 2006
Location: Texas
Guild: Heroes Etc. [HeEt]
Profession: R/
Default

Quote:
Originally Posted by EternalTempest
Someone pointed out this quest acted similiar to SF / Final Assualt quest.
I do think anet intended to implement the way it went live but did not forsee how the players would use (7 team + 1 runner) so they changed based on the response of the players actions.

Also due to running, trying to find a pug to do all 4 was hard because everyone was looking for runner.

Is it true that 1 hour you can clear all 4 bosses?
No, more like 4 hours to do the whole thing, now. Over, and over, and over. But, we have plenty of time till GW2.....
kmburton is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 01:04 AM // 01:04.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("